There is something strange about the starfighters surface reflection. The sun is on the other side of the fuselage and still there is this strong and localized reflection visible. Is there another light source defined (some directional light vector maybe?) or does the shader calculate that reflection based on some other data?
23 Oct 2020 18:10 - 23 Oct 2020 18:11#48450by Porcius
If you mean the top half of the air-frame reflection - so I assume as the Sun is where it is in the sky - then the upper atmosphere becomes a scattering light source (via rayleigh effect) ? Therefore reflecting off the upper surfaces ?
Lightning DOES strike twice.
Watchmen Quote - "I am looking at the stars.... Thier light takes so long to reach us. All we ever see of Stars are thier old photographs"
Geed I think what Porcy described makes sense. I'm not a physicist, but if the sun goes down further, the shine becomes less until it disappears completely. The shader is from the Cessna182s. With the original shader I deleted the reflection so that only a matt sheen is created.
The F15 does not have a shader on it, but it also gets lights on the shadow side. So the F15 is not black. But I don't think I can give you a satisfactory answer, SORRY.
@Mav, some planes are from Heliijah. If Heliijah should read this, a BIG THANK you to him.
Geed here I have a better example. This is the developer Buccaneer version that Alex has. In my opinion, the shader settings are very good. The first picture shows the Buccaneer on the sunny side and the second picture on the shadowy side. An example if you stand in the sun and your body casts a shadow, then your shadow is not 100% black but dark gray with a bit bluish tint. Just as the Buccaneer has it, awesome.
The settings are made in the ac file. With the spec values (fuselage) you set the strength of the gloss. With the shi values you can set the shiness width (i.e. how far it is distributed over the fuselage).
Small value = large area; large value = small area. Have fun and try it out.
According to the principle of try and error.
This only works if the shader does not contain any reflections.
Yes, the new GPU is fast everything is buttery soft in FG. But I have strange FPS values from 20 -120 then from 120 - 40 and then again from 40 - 139. I don't know! Even when the display shows 20, everything is very soft. The graphics card has an idle temp of 30 degrees and when I fly it does not go higher than 45 degrees. I think the GPU doesn't do much.