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I'm responding to what you originally wrote; I realise that probably you were a bit grumpy at the time.
Algernon wrote: it appears that there are some seriously declining standards in FG releases now, as 2020.1.1 RC ... and pretty damning, almost beyond belief.
You're definitely not going to make anybody care if you don't tell them about the problems; e.g. raise a ticket or post to the dev-list. It's easy to raise a ticket and the ticket could simply be a list of things that don't work properly and someone will investigate.
Algernon wrote: I wouldn't know where to start trying to pick it apart in order to submit a ticket. And even if I did, I doubt I could make anybody care
You're misunderstanding the way that the high detail and low detail models are supposed to work and the relationship between fallback models and the LOD system.
Algernon wrote: Both this, and that stupid MP model reloading thing, appear to be an attempt to manage system resources, done very badly...It's a poor show, and getting steadily worse.
Richard wrote: Fallback models are actually really neat; and something that FGUK should support as it means you get to see something - the fallback models will load very quickly; and then the high detail will switch in.
Algernon wrote: unless you're able to run three different OSs, and have the immense time it would take to tune and FDM/FCS across all three of them
That's what I would assume too, and have been thinking about today - and it's possible that there is a frame rate issue because some aspects of the FCS are switched using Nasal (though I've tried to keep that to a minimum). I know how tricky it is to do a delta wing, and especially one like the Eurofighter, in YASim, but I really thought I had cracked it (with the help of a physicist we used to have as a member) years ago.
It is highly unlikely that any FDM/FCS problems are platform specific, except possibly those related to case sensitive filenames. What is much more likely is FDM/FCS that shows problems on different systems due to frame rate or different pilots.
Mixing Nasal and or using property rules is not a good idea for and FCS because property rules run at the display frame rate
Algernon wrote: ..it's possible that there is a frame rate issue because some aspects of the FCS are switched using Nasal
I know how tricky it is to do a delta wing, and especially one like the Eurofighter, in YASim, but I really thought I had cracked it
That's good to hear. For example the z-offset post you made tonight is a candidate for posting to the dev list or raising of a ticket particularly as the view system has been under maintenance recently.
Algernon wrote: ..raising tickets....It's also requested that before raising a ticket, you have a discussion in the main forum first,
Algernon wrote: Basically, I feel like the EF2000 needs a reboot and so do I, as an aircraft developer.
Algernon wrote: I'll also take note of the versioning thing, though I must say, it does strike me as problematic to have release candidates which aren't recommended for stability, but are recommended for aircraft developers.
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