Well we originally had a good turnout, but the MP crashing bug in the early and current public 2019 FG releases is killing our fun.
We soldiered on, did the first challenge, then went to visit Stone henge.
The following user(s) said Thank You: Vodoun da Vinci
OK well I can't reproduce it on my own with 8 clients - how many were online last night?
I'm not going to be able to make a flight night for the foreseeable future with the lockdown, but if we could organise a test at some other time we can see if reproduce it with any aircraft & see if disabling the <unload> section in the model xml is actually a temporary fix, and also I may be able to get a proper backtrace
Yes it would affect everyone that has the model loaded for MP as it's the nasal loaded for MP models that's causing the crash that I can see - or technically it seems to be when the disconnect happens & the nasal is unloaded
There is a delay between someone disconnecting & the model being unloaded - probably to protect against constant loading/unloading in MP flights when people have network issues
I don't think I could reproduce the problem with 2019.2.0 at all, but it would be useful to test properly