Now to be known by her Asian name only - Ho Lee Shit.
Gaad, I do love these 1930's - 1940's aircraft. We'll never see the likes of these again now that computers aid the engineering. Back in this day they did it with a slide rule and a idea of what it should do.
What! No curtains!
Dude definitely has some. And could be part of the image map so could be livery swappable! And be the FIRST FGUK aircraft with some.
Absolutely lovely job you've done there. Kudos!
I'm curious - is this airframe the basis for the Romanian IAR 823? Lots of similarities there - of course being (then) a Warsaw Pact nation there's a lot of capacity for ripping off designs originating in the "West".
Keep on doing whatcha do - that's some rare eye candy there!
Any stairway is a stairway to heaven if you’re clumsy enough.
If your shirt isn’t tucked into your pants, your pants are tucked into your shirt.
Your stomach thinks all potatoes are mashed.
Most of the sky is actually below your feet.
The object of golf is to play the least amount of golf.
I always thought Willy Messerschmitt was possibly one of the greatest aviation designers of the pre computer age. I have always thought the Bf-109 was one of the worlds most brilliant fighters so when I saw that Bf-108 I had to make it fly.
Gary, the Me-208 was a tricycle version of the '108 and I suspect the Romanian aircraft is just a variant of that.
I just can't seem to get the FDM the way I want it but I'm still tweaking and obsessing. I'll have a prototype in Dev by the end of the weekend.
The aircraft sinks significantly if the flaps are being retracted. Would be nice if we could simulate something like that. It is therefore forbidden to retract flaps in a Go Around or at low altitudes.
The following user(s) said Thank You: Avionyx, Vodoun da Vinci
Crew: 1 or 2
Capacity: 2 or 3 pax
Length: 8.29 m (27 ft 2 in)
Wingspan: 10.5 m (34 ft 5 in)
Height: 2.3 m (7 ft 7 in)
Wing area: 16.4 m2 (177 sq ft)
Airfoil: root: NACA 2416; tip: NACA 2413
Empty weight: 806 kg (1,777 lb)
Gross weight: 1,350 kg (2,976 lb)
Powerplant: 1 × Argus As 10C V-8 inverted air-cooled piston engine, 174 kW (233 hp)
Propellers: 2-bladed variable-pitch propeller
Maximum speed: 305 km/h (190 mph, 165 kn)
Cruise speed: 260 km/h (160 mph, 140 kn)
Landing speed: 85 km/h (53 mph; 46 kn)
Range: 1,000 km (620 mi, 540 nmi) at 250 km/h (160 mph; 130 kn)
Service ceiling: 6,200 m (20,300 ft) (with 3 pax + 50 kg (110 lb) baggage)
Time to altitude: 1,000 m (3,300 ft) in 3 minutes 12 seconds
2,000 m (6,600 ft) in 7 minutes 30 seconds
3,000 m (9,800 ft) in 14 minutes
4,000 m (13,000 ft) in 22 minutes
5,000 m (16,000 ft) in 39 minutes
Wing loading: 82.3 kg/m2 (16.9 lb/sq ft)
Power/mass: 0.133 kW/kg (0.081 hp/lb)
Mine's way too fast yet but it does want sink like a rock when the flaps are retracted. I'm working on it......I'm not a literate Developer and I'm a lot less interested in "numbers" than in how it "feels" and flies. If the performance is credible I really don't care what the numbers/math say. I'm more concerned with capturing cruise speeds and climb rates and fuel consumption. I have been watching every video I can find and this aircraft is actually about 2/3rd of a fighter aircraft capable of some pretty serious maneuvers. I want to capture that but doubt my ability with the FDM Development. V1.0 we'll concentrate on eye candy and credibility.
If, and only if you really like to put it up to the cloud, I would try to either model some additional devices and attachments like those fabrics in the cockpit and such (using the cloth modifier from blender) and give you a hand with coding nether needed bits for the engine modeling like oil temperature and pressure or fuel flow and such. It seems to be important as the manual talks about all that in its preocedures like Before Takeoff, After Takeoff, Engine Runup and such