FlightNight May 9th - Virtual Tiger Meet!

03 May 2020 05:32 #46196 by CraZ as a loon
Hello.
It's my first FGUK event (even though I've been here for months now) so I hope it'll happen okay for me.
If I'm available, I'll take the F-5E and the Gazelle. I'll use the callsign "Sputnik"


Streaking through the skies at mach 2!
Join the Sky Knights demo team at bit.ly/sky-knights

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03 May 2020 08:04 #46198 by StuartC
Hi, Welcome, and hope you have fun.

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03 May 2020 12:14 #46203 by eagle12
@Gary
Alex have my TIGER MEET livery

@Mav
good idea to bring your friends !

@CraZ as a loon
maybe you can bring also your friends?

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03 May 2020 12:19 #46204 by Algernon
If we get high numbers for this, as it looks like we might, there are going to be some pretty pissed of ATC guys :whistle:

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03 May 2020 12:27 #46205 by StuartC
Let them be pissed off then.

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03 May 2020 13:22 #46208 by J Maverick 16

Algernon wrote: If we get high numbers for this, as it looks like we might, there are going to be some pretty pissed of ATC guys :whistle:

Ahahahaha. I can sort out that part as well so we don't get disturbed if needed, for EGBB at least.
Mav

Breakin' the sound barrier every day!
Oh God, that's EGOD!

FG 2020.1.1 - iMac 27" (Mid 2010) w/ macOS 10.12.6 - Thrustmaster FCS Flight Pack + MFD Cougar

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03 May 2020 16:50 #46211 by geed
Hmmm Uchi‘s F4 look gorgeous but flies like a potato.. too bad. :(

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03 May 2020 19:03 #46215 by eagle12
Hi Geed,
is that possible that you can do somethings for the f4 with magic hands on a fast way.

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04 May 2020 06:08 #46217 by geed
Unfortunately I am not capable of doing that. Sorry.

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04 May 2020 11:33 #46223 by thebroons
@ Mav

You mentioned using the add-on version of the F-16. To be clear, this is the General Dynamics F-16 (3d cockpit) model, correct? The CJ Block 52is also in addon too.

Also, if you're using a liv from the FGUK's CJ, can you provide that and the relevant XML for adding to the add-on F-16? (as a 2 file ZIP archive) This add-on version doesn't come with stripy liveries out of the box.

Thanks much,

G

Any stairway is a stairway to heaven if you’re clumsy enough.
If your shirt isn’t tucked into your pants, your pants are tucked into your shirt.
Your stomach thinks all potatoes are mashed.
Most of the sky is actually below your feet.
The object of golf is to play the least amount of golf.

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04 May 2020 11:46 #46224 by eagle12
@Geed

It's not bad, I'm trying something out. Thank you for your answer.

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04 May 2020 15:07 #46225 by J Maverick 16

thebroons wrote: You mentioned using the add-on version of the F-16. To be clear, this is the General Dynamics F-16 (3d cockpit) model, correct? The CJ Block 52is also in addon too.

Also, if you're using a liv from the FGUK's CJ, can you provide that and the relevant XML for adding to the add-on F-16? (as a 2 file ZIP archive) This add-on version doesn't come with stripy liveries out of the box.


Right now the FGAddon F-16 (aka the one you can download directly from the launcher) is quite outdated due to the massive work Necolatis, me and many others have been doing on it. Therefore I suggest you to get it directly from the development repository on Git: github.com/NikolaiVChr/f16/archive/master.zip
(Mind, it gets updated hourly!)

It has almost all the FGUK skins plus some extra ones you made, and TONS of others.
Talking stripes, Block 20 is probably the most colorful, with at least one Belgian tiger done by Spectre some years ago.
You can find the files directly into f16/Models/Liveries/BlockXX. (Each version has its own textures).
I hope this helps, if not, I'm here to answer whatever question ;)
Mav

Breakin' the sound barrier every day!
Oh God, that's EGOD!

FG 2020.1.1 - iMac 27" (Mid 2010) w/ macOS 10.12.6 - Thrustmaster FCS Flight Pack + MFD Cougar

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04 May 2020 17:58 #46228 by StuartC
I cant use that F16, it kills my launcher.

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05 May 2020 08:28 #46251 by J Maverick 16
Are you on FlightGear 2019.1.1? Else it won't load at all as it's the minimum required version for it to work correctly.
Mav

Breakin' the sound barrier every day!
Oh God, that's EGOD!

FG 2020.1.1 - iMac 27" (Mid 2010) w/ macOS 10.12.6 - Thrustmaster FCS Flight Pack + MFD Cougar

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05 May 2020 09:03 - 09 May 2020 09:56 #46254 by eagle12
The F4 potato is fixed.

@F-4EJ_ADTW-yasim.xml



<?xml version="1.0" encoding="UTF-8"?>

<!-- F-4EJ Phantom II-->
<airplane mass="28000">

<!-- Approach configuration -->
<approach speed="130" aoa="8" fuel="0.8">
<control-setting axis="/controls/engines/engine[0]/throttle" value="0.7"/>
<control-setting axis="/controls/engines/engine[1]/throttle" value="0.7"/>
<control-setting axis="/controls/flight/flaps" value="1.0"/>

<control-setting axis="/controls/gear/gear-down" value="1"/>
</approach>

<!-- Cruise configuration -->
<cruise speed="1200" alt="40000" fuel="0.2">
<control-setting axis="/controls/engines/engine[0]/throttle" value="1.0"/>
<control-setting axis="/controls/engines/engine[1]/throttle" value="1.0"/>
<control-setting axis="/controls/engines/engine[0]/afterburner" value="1"/>
<control-setting axis="/controls/engines/engine[1]/afterburner" value="1"/>
<control-setting axis="/controls/flight/flaps" value="0.0"/>
<control-setting axis="/controls/flight/speedbrake" value="0"/>
<control-setting axis="/controls/gear/gear-down" value="0"/>
</cruise>

<!-- pilot eyepoint -->
<cockpit x="5.5" y="0.0" z="1.3"/>

<fuselage ax="10.0" ay="0" az="0.0" bx= "6.5" by="0" bz="0.0" width="0.7" taper="0.0" midpoint="1.0" idrag="1.3"/>
<fuselage ax= "6.5" ay="0" az="0.8" bx="-8.0" by="0" bz="1.0" width="1.4" taper="1.0" midpoint="0.0" idrag="1.5"/>

<wing x="0.3" y="1.2" z="-0.1"
chord="6.3"
length="3.85"
taper="0.54"
incidence="1.4"
twist="-2.0"
idrag="1.3"
sweep="37"
dihedral="0">
<stall aoa="21" width="8" peak="1.3"/>
<flap0 start="0.0" end="0.47" lift="1.3" drag="2.2"/>
<flap1 start="0.47" end="0.813" lift="1.4" drag="1.5"/>

<slat aoa="4" start="0.0" end="0.813" lift="1.4" drag="1.3"/>
<control-input axis="/controls/flight/flaps" control="FLAP0"/>
<control-input axis="/controls/flight/aileron" control="FLAP1" split="true"/>
<control-input axis="/controls/flight/aileron-trim" control="FLAP1" split="true"/>
<control-input axis="/controls/flight/flaps" control="SLAT" />

<control-output control="FLAP0" prop="/surface-positions/flap-pos-norm"/>
<control-output control="SLAT" side="left" prop="/surface-positions/left-slat-pos-norm"/>
<control-output control="SLAT" side="right" prop="/surface-positions/right-slat-pos-norm"/>

<control-speed control="SLAT" transition-time="6.0"/>
<control-speed control="FLAP0" transition-time="15"/>
<control-speed control="FLAP1" transition-time="1"/>

</wing>

<!-- Wing end -->

<mstab x="-2" y="4.3" z="-0.1" chord="3.4"
length="2.6"
taper="0.4"
incidence="1.4"
sweep="37"
dihedral="14"
idrag="1.3"
camber="-0.05">
<stall aoa="18" width="2" peak="1.3"/>

</mstab>

<!-- body -->

<mstab x="0" y="0" z="0.173" chord="7"
length="1.025"
taper="1"
incidence="0"
sweep="0"
idrag="1.3"
dihedral="0"
camber="-0.05">
<stall aoa="18" width="2" peak="1.3"/>
<flap0 start="0.01" end="0.47" lift="1.1" drag="29.9"/>
<control-input axis="/controls/flight/speedbrake" control="FLAP0"/>
<control-output control="FLAP0" prop="/surface-positions/speedbrake-pos-norm"/>
<control-speed control="FLAP0" transition-time="4"/>
</mstab>



<hstab x="-6.976" y="0.220" z="1.05"
taper="0.38"
length="3"
chord="2.8"
incidence="-1.7"
sweep="30"
idrag="1.2"
dihedral="-25">
<stall aoa="35" width="13" peak="1.5"/>
<flap0 start="0" end="1.8" lift="1.7" drag="1.3"/>
<control-input axis="/controls/flight/elevator" control="FLAP0"/>
<control-input axis="/controls/flight/elevator-trim" control="FLAP0"/>
<control-output control="FLAP0" prop="/surface-positions/elevator-pos-norm"/>
<control-speed control="FLAP0" transition-time="0.8"/>

</hstab>


<vstab x="-5.7" y="0" z="1.3"
chord="6.1"
length="3"
taper="0.20"
incidence="-1.5"
idrag="1.2"
sweep="50">
<stall aoa="27" width="10" peak="1.5"/>
<flap0 start="0" end=".8" lift="1.3" drag="1.3"/>
<control-input axis="/controls/flight/rudder" control="FLAP0" invert="true"/>
<control-input axis="/controls/flight/rudder-trim" control="FLAP0" invert="true"/>
<control-output control="FLAP0" prop="/surface-positions/rudder-pos-norm"/>
<control-speed control="FLAP0" transition-time="1"/>
</vstab>



<!-- Engines General Electric J79-GE10a
-->
<jet x="-0.0" y="-0.5" z="0.2"
mass = "3739"
thrust = "11810"
afterburner = "17860"
tsfc = "0.55"
egt = "950"
n1-idle = "0"
n1-max = "125"
n2-idle = "0"
n2-max = "103"
rotate = "0" pitch="5">
<actionpt x="-2.561" y="0.483" z="-0.572"/>
<control-input axis="/controls/engines/engine[0]/throttle" src0="0.0" dst0="0.0" src1="0.86" dst1="1.0" control="THROTTLE"/>
<control-input axis="/controls/engines/engine[0]/throttle" src0="0.88" dst0="0.0" src1="1.0" dst1="1.0" control="REHEAT"/>
<control-output control="REHEAT" prop="engines/engine[0]/afterburner"/>
<control-speed control="THROTTLE" transition-time="2.0"/>
<control-speed control="REHEAT" transition-time="2.0"/>
</jet>


<!-- engine-LH -->
<jet x="-0.0" y="0.5" z="0.2"
mass = "3739"
thrust = "11810"
afterburner = "17860"
tsfc = "0.55"
egt = "950"
n1-idle = "0"
n1-max = "125"
n2-idle = "0"
n2-max = "103"
rotate = "0" pitch="5">
<actionpt x="-2.561" y="-0.483" z="-0.572"/>
<control-input axis="/controls/engines/engine[1]/throttle" src0="0.0" dst0="0.0" src1="0.86" dst1="1.0" control="THROTTLE"/>
<control-input axis="/controls/engines/engine[1]/throttle" src0="0.88" dst0="0.0" src1="1.0" dst1="1.0" control="REHEAT"/>
<control-output control="REHEAT" prop="engines/engine[1]/afterburner"/>
<control-speed control="THROTTLE" transition-time="2.0"/>
<control-speed control="REHEAT" transition-time="2.0"/>
</jet>

<!-- SUB -->
<!-- ensine-starter-RH -->
<jet x="0.0" y="0.5" z="0.2"
mass = "1"
thrust = "1"
tsfc = "0.01"
egt = "950"
n1-idle = "0"
n1-max = "102"
n2-idle = "0"
n2-max = "103"
rotate = "0" pitch="0">
<actionpt x="-4.2" y="-0.7" z="0.0"/>
<control-input axis="/controls/engines/engine[0]/starter" control="LEXTEND"/>
<control-output control="LEXTEND" prop="/controls/engines/engine[0]/starter-position-norm"/>
<control-speed control="LEXTEND" transition-time="30"/>
</jet>

<!-- ensine-starter-LH -->
<jet x="0.0" y="-0.5" z="0.2"
mass = "1"
thrust = "1"
tsfc = "0.01"
egt = "950"
n1-idle = "0"
n1-max = "102"
n2-idle = "0"
n2-max = "103"
rotate = "0" pitch="0">
<actionpt x="-4.2" y="0.7" z="0.0"/>
<control-input axis="/controls/engines/engine[1]/starter" control="LEXTEND"/>
<control-output control="LEXTEND" prop="/controls/engines/engine[1]/starter-position-norm"/>
<control-speed control="LEXTEND" transition-time="30"/>
</jet>

<gear x="-1.0" y="2.75" z="-1.85"
retract-time = "3"
compression = "0.3"
spring = "0.5"
damp = "0.8"
initial-load = "0"
sfric = "0.8">
<control-input axis="/controls/gear/brake-left" control="BRAKE"/>
<control-input axis="/controls/gear/brake-parking" control="BRAKE"/>
<control-input axis="/controls/gear/gear-down" control="EXTEND"/>
<control-speed control="EXTEND" transition-time="3"/>
<control-output control="EXTEND" prop="gear/gear[0]/position-norm"/>
</gear>

<gear x="-1.0" y="-2.75" z="-1.85"
retract-time = "3"
compression = "0.3"
spring = "0.5"
damp = "0.8"
initial-load = "0"
sfric = "0.8">
<control-input axis="/controls/gear/brake-right" control="BRAKE"/>
<control-input axis="/controls/gear/brake-parking" control="BRAKE"/>
<control-input axis="/controls/gear/gear-down" control="EXTEND"/>
<control-speed control="EXTEND" transition-time="3"/>
<control-output control="EXTEND" prop="gear/gear[1]/position-norm"/>
</gear>

<gear x="6.4" y="0.0" z="-1.66"
retract-time = "2.5"
compression = "0.7"
spring = "0.5"
damp = "0.8"
initial-load = "0.0"
sfric = "0.8">
<control-input axis="/controls/flight/rudder" control="STEER" square="true" src0="-1.0" src1="1.0" dst0="-1.0" dst1="1.0"/>
<control-input axis="/controls/gear/gear-down" control="EXTEND"/>
<control-speed control="EXTEND" transition-time="3"/>
<control-output control="EXTEND" prop="/gear/gear[2]/position-norm"/>
</gear>


<hook x="-4.8" y="0.000" z="-0.2" length="2.0" down-angle="50" up-angle="-20">
<control-input axis="/controls/gear/tailhook" control="HEXTEND"/>
<control-output control="HEXTEND" prop="/gear/gear[2]/hook"/>
<control-speed control="HEXTEND" transition-time="3"/>
</hook>

<!-- Internal tanks -->
<tank x="0.6" y=" 0.0" z="1.0" jet="true" capacity="6000"/>
<!-- FUEL feed -->
<tank x="1.5" y=" 0.0" z="1.0" jet="true" capacity="1400"/>
<tank x="2.5" y=" 0.0" z="1.0" jet="true" capacity="2100"/>

<!-- FUEL Wing -->
<tank x="0.3" y= "3.0" z="-0.1" jet="true" capacity="2100"/>
<tank x="0.3" y="-3.0" z="-0.1" jet="true" capacity="2100"/>

<!-- EXT TANK -->
<tank x="0.0" y= " 0.0" z="-0.8" jet="true" capacity="3950"/>
<tank x="0.0" y= " 3.3" z="-0.8" jet="true" capacity="2500"/>
<tank x="0.0" y= "-3.3" z="-0.8" jet="true" capacity="2500"/>

<!-- ballast -->
<!--
<ballast x="8" y="0" z="0.2" mass="1900"/>
-->
<thruster x="6.380" y="0.0" z="-2.272" vx="1" vy="0" vz="0" thrust="1500">
<control-input axis="/sim/model/pushback/target-speed-fps" control="THROTTLE" src0="-1" src1="1" dst0="-1" dst1="1"/>
</thruster>

<thruster x="-8.0" y="0.0" z="1.0" vx="1" vy="0" vz="0" thrust="10000">
<control-input axis="/sim/model/dragchute/force" control="THROTTLE" src0="0" src1="1" dst0="0" dst1="-1"/>
</thruster>


<ballast x="5.05" y="0" z="-0.1" mass="3000"/>

<ballast x="5.74" y="0" z="-0.35" mass="1200"/>

<ballast x="4" y="0" z="0.2" mass="4900"/>

<!-- ballast -->

<ballast x="5.05" y="0" z="-0.1" mass="3000"/>

<ballast x="5.74" y="0" z="-0.35" mass="1200"/>

<ballast x="4" y="0" z="0.2" mass="4900"/>


</airplane>




Flight recorder added after </multiplay>

@F-4EJ_ADTW-base.xml


<flight-recorder>
<replay-config type="int">0</replay-config>
<config n="0" include="/Aircraft/Generic/flightrecorder/generic-jet.xml">
<name type="string">F-4EJ_ADTW Flight Recorder</name>
<signal>
<type>float</type>
<property type="string">engines/engine[0]/afterburner</property>
</signal>
<signal>
<type>float</type>
<property type="string">engines/engine[1]/afterburner</property>
</signal>
<signal>
<type>float</type>
<property type="string">/sim/model/dragchute/position-norm</property>
</signal>
<signal>
<type>float</type>
<property type="string">sim/model/dragchute/enable</property>
</signal>
</config>
</flight-recorder>

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07 May 2020 11:14 #46298 by eagle12
@Administrator

I'm disappointed, what said Geed? He said it flys like a potato. Oh the word potato is funny, but no further sentence comes.That is weak!

For example: eagle don't worry, we have a strong team in the background and I pass it on and the team will take care that you get a good FDM.
That would have been friendly, competent and professional.
Nothing comes oh yes I am sorry I am so sorry. You are not a Administrator you are a Mickey Mouse !

BTW you are the first person who say this airplane must fly a bit more this way (and you have no knowlegde about FDM?). Oh I forgot, you are the only one who have a F4 pilot license.
OK Mickey Mouse flys with F4 pilot license like a potato.
That would be a hollywood film !

To the other administrators Stuart and Alex. Nothing came from you either. I have helped you so often and when I need help nothing comes. You would have solved the problem in 10 minutes while it took me 3 hours.
You could have written for example: Yes, Geed has no idea about FDM, but for us no problem you get a nice fly able FDM as soon as possible.
That would have been friendly, competent and professional.
Nothing comes you are also a Mickey mice.

Saturday will be my last flight night, I can't make friends with Mickey mice.
And that's the only funny thing I can think of that needs a Mickey Mouse.

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07 May 2020 11:44 #46299 by StuartC
I do the FDM's, and I can not get it to start.
Im sure I already mentioned I can not get it to start.

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07 May 2020 12:35 - 07 May 2020 12:44 #46301 by Avionyx
Hi Eagle,

Sorry buddy, I really haven't had much time to check in on things this week. I've been working almost solidly since Monday morning, normally my weekly FlightGear time is limited to a bit of time on a Friday/Saturday/Sunday night - if that.

No offense intended and certainly wasn't showing a lack of interest in the time and work that you put into things.

Alex

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07 May 2020 12:49 #46302 by eagle12
You didn't mention anything Stuart!
Describe more precisely what you can't get to start. Does Flighgear start with my yasim? Or can't you start the engine from the F4?

@Alex
I forgive you Alex, nevertheless you could have fixed it with your know-how in 10 minutes !!!

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07 May 2020 12:51 #46303 by StuartC
I cant get the engines to spool up. I can engage the starters and thats it. He could do with ether instructions or a checklist in it to follow.

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