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Section for Multiplayer Ships and boats where the player can take control of the ship. |
The Type 45 Destroyer is in current use by the Royal Navy.
The second ship in a series of enhanced AI Ships with a Weather responsive Roll/Pitch/Heave motion which is calibrated to the size of the vessel. You can also spawn on the Heli pad. Challenging rough sea landing can be simulated.
Demo video:-
This ship requires the Following additional files:-
RELEASE NOTES:-
V0.2ALPHA
Multiplayer bug fixes + Dedicated Type 45 Menu added.
V0.1 ALPHA
This is a Multiplayer and AI combined version of HMS Duncan. It can be run as a stand alone AI ship, or you can be Captain over Multiplayer.
This ship contains some experimental code which will transmit the Wave motion the Captain sees over MP. This means Pilots cant cheat by setting the weather to calm. I stress again THIS IS EXPERIMENTAL!!!!
For pilots landing on you over Multiplayer, they need to select you the same way as any other Multiplayer Aircraft Carrier.
LIMITATIONS !!!
The limitations to the current code mean only one Type 45 can be operated at a time over Multiplayer
How to install:-
Unzip the package, And move the Type_45 folder into your FG Install/Data/Aircraft directory.
Open the Type_45 /AI folder and copy the AI scenario - Type-45_demo.xml, to your FG Install/Data/AI folder ( copy, don't move ! )
Merge the GUI sub folder from the Type_45 folder to your FG Install/Data/gui folder.
Launch FlighGear.
If you are the "Captain", you can select the ship like any other aircraft ( listed as - Multiplayer Type 45 Destroyer (HMS Duncan ) ). The default start location is just West of EGOD.
To run the ship as AI only, Run FG, spawn near the ship location.
Select from the in Sim Menu AI/Traffic and Scenario setting. Tick the Type-45_Demo selection and the ship will spawn at its defined start location.
How to change its start position:-
AI Version only - In your Data/AI folder, edit the file Type-45_demo.xml with a text editor.
MP Version only - In your Aircraft/Type_45/AI folder, edit the file Type-45_demo.xml with a text editor.
Edit fhe following section:-
<latitude>52.762</latitude>
<longitude>-4.217119</longitude>
<speed>10</speed>
<heading>200</heading>
Save the file and it will start at the new location.
How to change its start position:-
In your Data/AI folder, edit the file Type45_demo.xml with a text editor.
Edit fhe following section:-
<latitude>52.7520756</latitude>
<longitude>-4.173611866</longitude>
<speed>10</speed>
<heading>200</heading>
Save the file and it will start at the new location.
How to start on the ship:-
The AI Scenario must be set to run at the start.
You need to specify an Aircraft Carrier in your launcher + Parking position:-
Carrier:- D37
Parking:- Heli1
Start FG from an airfield within 100 miles of the ship and your start position should be the Heli pad.
HMS Iron Duke is a Type 23 frigate of the Royal Navy, and the third ship to bear the name. Iron Duke was launched on 2 March 1991 by Lady King in the presence of the Duke and Duchess of Wellington. Her affiliated town is Kingston upon Hull, and she is named after Arthur Wellesley, the first Duke of Wellington (the "Iron Duke"). She was the fifth Duke-class Type 23 frigate to be launched for the Royal Navy, at a cost of £140 million.
The third ship in a series of enhanced AI Ships with a Weather responsive Roll/Pitch/Heave motion which is calibrated to the size of the vessel. You can also spawn on the Heli pad. Challenging rough sea landing can be simulated.
This ship requires the Following additional files:-
RELEASE NOTES:-
V0.1 ALPHA
This is a Multiplayer and AI combined version of HMS Iron Duke. It can be run as a stand alone AI ship, or you can be Captain over Multiplayer.
This ship contains some experimental code which will transmit the Wave motion the Captain sees over MP. This means Pilots cant cheat by setting the weather to calm. I stress again THIS IS EXPERIMENTAL!!!!
For pilots landing on you over Multiplayer, they need to select you the same way as any other Multiplayer Aircraft Carrier.
LIMITATIONS !!!
The limitations to the current code mean only one Iron Duke can be operated at a time over Multiplayer
How to install:-
Unzip the package, And move the F234 folder into your FG Install/Data/Aircraft directory.
Open the F234/AI folder and copy the AI scenario - HMS_IronDuke_demo.xml , to your FG Install/Data/AI folder ( copy, don't move ! )
Launch FlighGear.
If you are the "Captain", you can select the ship like any other aircraft ( listed as - Multiplayer Type 23 Frigate (HMS Iron Duke) ). The default start location is just West of EGOD.
To run the ship as AI only, Run FG, spawn near the ship location.
Select from the in Sim Menu AI/Traffic and Scenario setting. Tick the HMS IronDuke Demo selection and the ship will spawn at its defined start location.
How to change its start position:-
AI Version only - In your Data/AI folder, edit the file HMS_IronDuke_demo.xml with a text editor.
MP Version only - In your Aircraft/F234/AI folder, edit the file HMS_IronDuke_demo.xml with a text editor.
Edit fhe following section:-
<latitude>52.762</latitude>
<longitude>-4.217119</longitude>
<speed>10</speed>
<heading>200</heading>
Save the file and it will start at the new location.
How to start on the ship:-
The AI Scenario must be set to run at the start.
You need to specify an Aircraft Carrier in your launcher + Parking position:-
Carrier:-F234
Parking:- Heli1
Start FG from an airfield within 100 miles of the ship and your start position should be the Heli pad.
This patch updates the standard Multiplayer Carriers nasal file to allow our ships to be detected over Multiplayer correctly.
INSTRUCTIONS
Unzip the package.
Copy the folder MPCarrier to your FlightGear install /data/aircraft folder. If you already have the standard MPCarriers package in that location, overwrite MPCarriers.nas
If you have the standard MPCarriers package installed in a custom folder somewhere, then copy this MPCarriers folder to that location and again if asked, overwrite MPCarriers.nas