|Hawker Siddeley Harrier GR1|
The Hawker Siddeley Harrier, known colloquially as the "Harrier Jump Jet", was developed in the 1960s and formed the first generation of the Harrier series of aircraft. It was the first operational close-support and reconnaissance fighter aircraft with vertical/short takeoff and landing (V/STOL) capabilities and the only truly successful V/STOL design of the many that arose in that era.
This aircraft requires the FGUK weapons pack availableÂ HERE
Â FLIGHT NOTES
The Harriers thrusters on the nose, tail and wing tips can only compensate fully for angles of 10 degrees or less pitch or roll. any more than that and you may end up dead.
The GR1 was not powerful enough to achieve a vertical take off while carrying a payload. Short take off is easily achieved by using 45 degrees vector.Â
For vertical takeoff without external payload, select 80-85 degrees vector and apply throttle gently. Vector angles of 90-100 degrees will induce reverse flight.
Updated FDM using YASIM CURRENT VERSION, suitable for FG V3.2+
Pre configured weapons options available in the harrier menu.
Small fixes and cleanup
Advanced light pack (previous fix was crashing FG)
TACAN and UHF instruments lighting
Fixed the lighting error
Static Gunsight added to the HUD.
Guns and Rockets zeroed to the Gunsight.
FDM mod to attempt to reduce the level of sliding on the ground while parked.Â
Moving map fix
Fix of fuselage 3D model (fan position)
Fixes to viewpoint & HUD
Fixes on UV mapping, paint kit added
New UV mapping, textures and liveries
Weapon system (guns, rockets and flares)
Moving map for Ferranti FE541
Package cleanup,Â liveries are now scaled at 2048x,Â Royal Thai and Spanish Navy added, improved line details
Rembrandt specific version deleted. One aircraft will now auto detect Rembrandt settings
Latest lighting kit fitted
RAF Pilot skin available on RAF liveries (all current liveries included)
Pilot included in livery swap code
Flare launch system added
Engine Startup sequence added
Â Fixed view.nas error
Â Fixed normals, all instruments now have one side faces
Â Small fixes on cockpit and seat model
Â Fix for livery selection on MAC OS and FG V2.8
Â HUD symbols now limited to the area of the HUD glass.
Â MP sound reconfigured.
Â 3d model has had some behind the scenes tweaking
Â Contains all liveries released to date.
Â Added a rembrandt compatible version to the aircraft list.
Â Added MP sound for FG 22.8+
Full Bombable support
View from Camera pod
Some file path changes
Â Autopilot updated
Â Engine sound FX updated
Â Added Pilot G sound FX
Â FDM changes
Â Elevator responses tweaked
Â Front Nose thruster power tweaked
Â Internal fuel capacity adjusted
Â Drop tanks now will only hold fuel once selected in the equipment menu. Also capacity tweaked slightly
Â Engine power tweaked to match the GR1, not the later versions
Â This is a continuation of the GR1 by pjedvaj
Â FDM - added more tail authority to the tail thruster while hovering
Â Changed its Max speed at low level to match the real GR1 - Max speed at 200ft is now Mach 0.8 - mach 0.85 clean
Â Set fuel consumption rates
Â HUD- moved things to fit within your hud glass better and added the AGL altitude below the normal Altitude figures
Â Guns - Guns are now zeroed on the gunsight on the HUD. RAF GR aircraft have their guns trimmed downwards. The guns are now at -12 degrees
Â Additions - added a wing condesation effect and a low level wake effect